Footman Frenzy was more about automatically massing units, buying upgrades and building deathballs. Unit compositions and counters would matter a lot more here.
This game would be more about consciously chosing what units to build and using them to fight against the enemy.
Let’s say for example… one player had two siege tanks backed by a small force of marines, marauders and medivacs. You’d fight it with two lurkers and some roaches/hydralisks.
Kinda…
Footman Frenzy was more about automatically massing units, buying upgrades and building deathballs. Unit compositions and counters would matter a lot more here.
This game would be more about consciously chosing what units to build and using them to fight against the enemy.
Let’s say for example… one player had two siege tanks backed by a small force of marines, marauders and medivacs. You’d fight it with two lurkers and some roaches/hydralisks.