On my redemption playthrough (send help)

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Joined 1 year ago
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Cake day: June 14th, 2023

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  • Every carefully crafted game has a deliberately narrowed scope in service of a vision. The saving grace of such deliberate textual framing is that when it’s done well you might notice it, but it gives you a shared point of reference with others in conversation. Instead of e.g. discussing racism in abstract, we can talk about how Measurehead, despite being everything his worldview espouses, is still ultimately a tiresome pawn.

    I totally cede the point about framing, but not the one about DE being effective propaganda. To me it reads more like the author had a lot of complex feelings about communism’s promise and its shortcomings.



  • Games do feel like an oddity as political outreach, but the more I think about the idea the more I think it has capabilities (as Lancelot Brown might have put it). With legacy media like papers, books, art, film, recorded music and all, you are a passive consumer of the media. With video games as art, you are an active participant and your choices define your experience with the work. Games like Planescape: Torment, Tyranny, and Disco Elysium are great examples where you’re expected to engage with political or moral ideas as a participant. You aren’t being treated as a receiver of propaganda per se, but as someone who can develop understanding and agency in the context of certain ideas, which seems like an improvement over propaganda in legacy media, don’t you think?



  • I heard there have been concerts in Minecraft that were popular. Anything beats doing it in Zuckerberg’s whatever thing, imo. Virtual concerts seem lame certainly, but some enjoy it.

    As for election propaganda, video games are big media. Bigger than Hollywood. Whatever my preferences, it would be absurd to expect it to be some kind of ideological dead zone.

    Like I said I feel pretty disinterested, but more on grounds of taste than any firm feelings of social norms.